Specialisms: Visual Design â‘ UXUI
Tools: UE5 â‘ Figma â‘ Adobe CS
shortcuts: 2D Animation & Adobe AE Showreel â‘ Foundation: Media Production Final Major Project

'dream hereafter' concept trailer
↗ portfolio

'restless'
comic page

'wuther: the accretion'
concept art

'tell us the news'
storyboard exercise

'get moving!'
animated loop

parenting
animated loop

'do not sit on the fence'
animatic stills

souffle pancake
anthropomorphism

'noki'
character posing

world poker day
self-directed motion graphics
What if duolingo had a battlepass? duopath is a new addition into duolingo's line of apps, introducing a gamified battlepass to users' learning.
your progress, upgraded with duopath.duopath is a conceptual marketing microsite designed to introduce gamified subscription tiers inspired by battlepass systems commonly used in live-service games (i.e. Genshin Impact, Cookie Run: Kingdom). This project explores how progression loops, reward psychology and visual hierarchy can be translated into an educational context, or Serious game such as Duolingo to increase engagement and long-term retention. The site mirrors the structure and tone of existing product pages from Duolingo, while introducing a new proposition built around seasonal challenges and unlockable rewards.↗ View the live prototype
A personal UI exploration blending thermographic heat-map gradients with Y2K chromecore aesthetics to imagine a vibrant, neon Teamfight Tactics event concept.Be sure to scroll down!↗ Check out my Figma board ↗ Check it out on The Rookies
Designed in Unreal Engine 5.4, a short level demo playing as a skyfaring mail carrier, packing up packages scattered by a storm.Be sure to scroll down!↗ Check it out on The Rookies
A video game concept of a cozy social sim where a town is in need of a makeover through cuisine and whimsy.Be sure to scroll down!↗ Check it out on The Rookies
A concept for a VR exploration game, influenced by themes of cosmic horror and liminal space.Be sure to scroll down!↗ Check it out on The Rookies

I’m a Game UX/UI & Visual Interaction Designer dedicated to crafting immersive, character-driven experiences that empower player freedom and self-exploration.
2022 - 2027 ☆ University of Hertfordshire, UK
2025 - 2026 ☆ Ritsumeikan Asia Pacific University, Japan
↗ I'm working on my Final Degree Project!